Locations • AftCity Location, superdistrict of EG3-C’s city stretching from southern border of MidCity to edge of Greenwall at southernmost pole, highest wealth region with fewer but larger living structures and multiple shopping opportunities, core location of local Alliance government centers • Anpoir Planet, home to Anlef and Kiugrian, “ocean world” in native language, approximately 70-80% ocean surface with most dominant species living on or under the ocean, largely neutral non-member to Alliance and Coalition but more friendly with latter • cryoprison Location, enforced criminal storage specializing in placing inmates under low-temperature stasis for ease of maintenance, rarely used in modern times due to concerns of effectiveness and survivability • EG3-C Planet, primarily industrial, largely dominated by sprawling city within the Greenwall and uninhabited preserve zones outside of it, affiliated with Alliance, home planet of SK’s group • exoprison Location, enforced criminal storage located at a remote region of space distant from any planets or stars reserved for dangerous individuals, treatment of inmates varies by location but typically isolation-focused • Grand Metrone, The Building, located on EG3-C, apartment designed for upper class clients but ended up in a poorer district, notable features include windows on at least one wall per suite and no internal cameras, SK’s group lives in suite 722 • ForeCity Location, superdistrict of EG3-C’s city stretching from northern border of MidCity to edge of Greenwall at northernmost pole, poor to moderate wealth region with large undeveloped areas outside of living structures and certain shopping opportunities and other attractions • Great World Coalition Government, a.k.a. Coalition, shared between several worlds independent of Alliance with primary function of protecting worlds and magic from outside influence while still welcoming trade, primarily magical • homeworld Location, refers interchangeably to birth planet of a being or original planet where a being’s species is native • Greenwall Location, border of sprawling city on EG3-C created to contain city growth as well as pollution generated by industrial sectors to avoid eliminating native biosphere, natural zone contained outside accounts for about 70% of the planet and is forbidden to enter outside of extreme or otherwise rare circumstances • Iukwace City, located on Anpoir, major trade and population center, “dome floating” in native language • MidCity Location, superdistrict of EG3-C’s city centered around the equator of the planet and stretching almost mid-way to north/south poles to border ForeCity and AftCity and fully to edges of Greenwall west/east, largely poor to moderate wealth and most industrial focus • Ukkzyy Planet, home to Fraiere, world specializing in agricultural export to many other worlds due to vast surplus of goods, friendly to Alliance and Coalition but protected non-member by treaty between both governments Beings • Anlef Species, native to Anpoir, “ocean guardian” in native language, generally amphibious with lizard-like appearance in various colors and heights and typically with large thick tail, Blue’s and Gahlt’s species • bot Technology and slang term, a.k.a. robot/robo, autonomous machine of varied purpose typically assigned to a specific type of work, modern versions notable for developing personalities over time which may run parallel or conflict with initial intended purposes, modern versions also typically possess nanite core for ease of maintenance • Fraiere Species, native to Ukkzyy, typically violet land-dwelling reptilian race notable for excelling at agriculture and having large thick tails as a desirable trait, estimated 90% of beings located on homeworld are overweight and 60% of those being double or above “base”, species is well-adapted to surplus of food by having fewer health issues from untreated obesity than average Alliance species • hybrid Status, indicating being who is a combination of two categories of living including organic mixed with technologic (most common use of term) • Kiugrian Species, a.k.a. Anifuire (Anlef language meaning “ocean deep dweller”, considered derogatory in modern context), native to Anpoir, generally amphibious with elongated fish-like heads on upright four-limbed bodies and moderate length tail, Wyvan’s species • maidbot Technology, specialized bot designed for efficient servitude but often has a higher than usual rate of rejecting full subservience depending on a variety of conditions • medicalbot Technology, specialized bot designed for medical care of organics with further specializations available • powerbot Technology, specialized bot designed to maintain and distribute electricity either through system maintenance or on-board storage, Plugs’s bot class • scoutbot Technology, specialized bot designed to explore unknown regions and chart findings, used for scientific research as well as corpo interest, SK’s bot class • slime Species, general term for protoplasmic entities of generally organic origin found in a wide number of places, varies in size and color and markings but typically rounded blobs at rest state, typically containing a more solidified core in at least mature specimens, without which the slime’s body will disintegrate and evaporate unless the core is quickly placed back in the remaining or other compatible protoplasm • slimebrid Slang term, shorthand for slime-based hybrid wherein the subject typically either does not hold all properties of a slime, or is a slime enhanced with outside materials not fully incorporated into the slime’s physiology • tankerbot Technology, specialized bot designed for mass storage of materials, typically fluids, generally consists of a chassis mostly composed of storage tank(s) with easy access input/output ports, Cuisa’s bot class • utilibot Technology, a.k.a. taskbot, general purpose bot for variety of utilities and maintenance, differs from general bot by being more industrial focused, may be further specialized as needed with sometimes little modification required, N-1’s bot class Factions • Alliance of Federated Planets Government, a.k.a. Alliance/Feds, major unifying government across regions of galaxy, utilizes distributed governance via subdivisions through sectors and systems, etc., general elections allowed to citizens native and naturalized, primarily technological • Astrofluid Company, specializes in spaceship fuel production, SK’s employer after Terrafirm • Skypack Company, specialty courier delivery for packages not trusted with general post across worlds, eventual employer for SK’s group • Terrafirm Company, specializes in charting and terraforming worlds, SK’s first employer which initially purchased him Things • barter token Currency, used as placeholder value in locations largely dealing with goods bartering as opposed to currency trade, commodity base varies per implementation • bellycarrier Technology, designed for beings with massively oversized abdominal regions subject to gravity to avoid friction with ground surfaces and aid in general mobility, various forms and mobility exist but typically take the form of a bowl-like container with hover or wheel-based propulsion • blastgun Technology, weapon class utilizing microexplosives for accelerating slugs at high velocities for physical damage, rarely used in favor of widespread use of energy weapons and railguns and typically seen as obsolete but still effective if maintained and ammunition located • credit Currency, Alliance standard electronic currency typically carried in credit chips if not used through direct account transfers • credit chip Technology, a.k.a. cash chip/cred/cash, small portable solid state secure electronic currency storage of variable amounts, usually traded as whole devices or partially through exchange terminals to allow some convenience of physical transactions, typically translucent yellow casing with digital display to indicate value, other limited color runs existed prior to restrictions to reduce counterfeiting • credit exchange terminal Technology, a.k.a. credterm/terminal, mounted device capable of transferring currency to and from a credit chip between credit accounts • electrogun Technology, weapon class firing electrified plasma bolts with varying adjustable strength between incapacitation and lethality, often used within law enforcement groups to reduce required equipment load in field • ExeTicket Item, a.k.a. Black Ticket, distributed in advance of public executions by Alliance to grant wielding individuals access to the event in person, typically first to those affected by the inmate’s actions, sometimes called Black Tickets by general public due to main color of tickets only used for this specific type of infrequent event • Expandibatt Technology, expandable gel-state battery capable of storing large and variable amounts of charge, rarely used outside of specific applications • handheld terminal Technology, a.k.a. handterm, smaller version of a terminal carried on a person within a pocket where applicable and focused more with telecommunication • magicoin Currency, a.k.a. wizcoin/Coalition coin/Coalition cred, used as standard currency on Coalition and Coalition allied worlds, appears to lose all value and appear as same-sized pebbles while outside of worlds with significant magic presence as security measure, given in denominations of increasing value from wood to copper to silver to gold to crystal, each denomination is worth 14 of previous • materials processor Technology, a.k.a. botgut, processing system contained within modern bots which allows consumption of materials for both self-repair and energy extraction, structure varies between models and may include fixed volume containers or flexible sacks similar to organic digestive systems, typically driven by grinders or artificial enzymes or acids or nanites or a combination of such • mind matrix Technology, a.k.a. botbrain, complex layered circuitry designed to maintain an active programmed mind inside of a bot, breakthrough technology inadvertently giving bots ability of sentience even if full personality is not programmed in due to fluctuations in processing affected by experiences, typically not found in simple single-purpose bots such as miniature floor cleaners or nanites • nanite Technology, a.k.a. nanomachine, microscopic autonomous bot directed by orders from a central source, highly regulated to prevent self-duplication concerns and generally only found within modern bots or other specific systems requiring frequent maintenance • nanite core Technology, device inside of a bot which allows self-repairs by dispensing nanites utilizing ingested materials, regulated production only within core to prevent nanites from self-duplication • Overnet Technology, a.k.a. corponet, galaxy-wide Alliance-based communications network largely used by businesses and accessed by civilians to view approved content by approved uploaders, data and activities available include mainstream news, commercial media, monetary exchange, corporate and government propaganda • railgun Technology, weapon class utilizing electromagnetically-accelerated slugs for physical damage, typical weapon type of choice for those not using energy-specific ranged weapons over their predecessor blastguns • tablet Technology, portable terminal designed for ease of viewing literature and visual media, larger than typical handterm with emphasis on comfortable screen size and lack of telecommunication in favor of viewing stored data • terminal Technology, device of varied size and function typically used for telecommunication and information but can extend past that, typically has a viewscreen embedded or otherwise attached and various inputs • Undernet Technology, a.k.a. the net, subchannel underlying Overnet where any civilian with a proper setup can post any content, initially developed as exploit for Overnet but ruled in favor of maintaining it as a separate free-speech entity, moderately policed for criminal activity but is still regarded as “better than the corponet” • viewscreen Technology, a.k.a. visor (certain contexts/sizes), panel of various size designed for displaying information to users, often used to display video programs or games at home or advertisements elsewhere, may also have an embedded camera or camera array Other • citizenship Concept, status of person’s membership to government, Alliance citizenship is either native at birth or naturalized with 10 years residency with 9 cumulative years required lived within Alliance territory • corpo Concept and slang term, a.k.a. corporation/corporate, referring to large company dealing in profit typically looked down upon by individuals below a certain wealth status despite their general reliance on their products • fourteen-standard Concept and general term, a.k.a. 14-s, refers to an upright being in possession of 2 upper and 2 lower limbs, with 4 sub-manipulators on each upper and 3 on each lower, totaling 14 sub-manipulators (i.e. 2 arms with 4 fingers each, 2 legs with 3 toes each), general base form of sentient life most accounted for within Alliance means and root of base-14 counting system • freedoc Location/person depending on context, referring to a free subsidized clinic for general healthcare and emergencies, or a person who works there, interchangeably • hypertravel Concept, referring to act of traveling faster than light to reach extremely distant locations near-instantaneously by subspace manipulation • magic Concept, force difficult to study through technology but often thought of as the opposite, native power found in many species typically found outside of Alliance worlds but not fully exclusive, discouraged in public due to alleged safety concerns on Alliance worlds, core belief and protected aspect of Coalition worlds, common possible signs of strong magic potential are glowing eyes or skin markings • paidoc Location/person depending on context, referring interchangeably to a paid clinic or specialist in the medical field, typically for purposes other than general healthcare but frequently also includes such services • standard time Concept, Alliance-wide standardized clock system with year based on capitol planet orbital period divided into 14 months of 28 days each of 28 hours each of 98 minutes each of 98 seconds each, year 0 epoch is defined as founding point of Alliance • subspace Concept, intangible dimension underlying space-time wherein hypertravel is possible with proper equipment, this applies to both physical and energy applications • union Status, a.k.a. marriage, term used for noting two or more beings within a romantic unit officially certified by an authority and eligible for varied benefits • zeroed Concept, general term used for entity of any type, including items, beings, and planets, removed from public records for any reason, not to be discussed with governing officials present unless all parties involved in discussion are of proper clearance, those not of clearance but in-the-know tend to discuss these casually in unobserved avenues